WitchCraft (1st Edition)

1996 · Kernregeln (mindestens zum Spielen erforderlich)

WitchCraft (1st Edition)

A modern roleplaying game about the Gifted, people with supernatural abilities who have been hunted and forced to practice their Arts in secret. As a coming Reckoning threatens to reshape or destroy the world, characters face choices that determine the future. The game includes rules for creating Gifted and Mundane characters, a setting of supernatural danger, and the Unisystem, which supports dice-based, card-based, or story-driven play.

Spieler
0
Würfel (hauptsächlich d10)Attribut-/Wertbasiert (STR, CON, PER, usw.)Punktebasiert (Punkte zuweisen, um Fähigkeiten, Kräfte usw. zu erhalten)

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