Dolmen

2015 · Estrategia abstracta

Dolmen

Druids compete to build stone circles and megalithic tombs across the board. Players move three druids, leaving stones behind and gaining majorities within completed circles. The winning player places a dolmen with a hidden value in each controlled circle, creating stacks across the board. The game ends when a player runs out of stones or dolmens, and scoring depends on each dolmen’s position in its stack and the size of the surrounding circle.

Jugadores
2–4 mejor con 4
Duración
30 min
Edad
10+
Complejidad
2,6 / 5
6 en LudoyaAntigüedadMayoría/Influencia de área

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5
Partidas registradas
8
Jugadores
9m 20s
Partida media
1
En listas de deseos

6,0/10

de 2 reseñas en Ludoya

  • Garfield6,0

    Playtested. Just not interesting enough to keep it. Very easy abstract game that only lasts about 15-30min. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]They missed the chance to use some stone material for the dolmen --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Not much you can do --> Interaction: :star::star::star::star::nostar: <!-- size 7]'Fighting' for the circles --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Only if others push your Dolmen up --> Strategy: :star::star::star::star::nostar: <!-- size 7]Strategic, but obvious one --> Components: :star::star::nostar::nostar::nostar: <!-- size 7]Stickers on wooden material is a no go --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Very fast --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Should be playable fast --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Always the same --> [/c]

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