1st & Goal

2011 · Jeu de cartes

1st & Goal

Two teams face off in a card-and-dice football simulation where players call plays from a hand of offense or defense cards. Yardage and outcomes depend on dice rolls, with play-calling determining which dice are available; successes and failures produce gains, losses, turnovers and penalties. Components include multiple running and passing dice plus specialty dice for defense, play resolution, referees and penalties, and large offense and defense card decks drive strategic choices. The game resolves drives through rhythm of play selection, dice resolution and situational responses such as sacks, interceptions, fumbles and long gains. Expansion team packs are available separately.

Joueurs
2–4 idéal à 2
Temps de jeu
120–150 min
Âge
13+
Complexité
1,8 / 5
5,2 sur LudoyaDésSportsGestion de la mainLancer de désSélection simultanée d'actions

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
22
Parties enregistrées
9
Joueurs
1h 13m
Partie moyenne
8
Dans des collections

5,2/10

sur 2 avis Ludoya

  • Ivan Madd4,6

    I don't like football and I don't like really random games. Yet this football game with virtually no strategy or skill to it is actually very very fun. I can't help but scream out "Touchdown" and "Interception" and other nonsense to every single play. I really get into the spirit of it even though I have virtually no clue how football works and there is no way to plan your plays.

  • 1e3er5,9

    Quick and simple football game that often produces realistic scores. It really seems to need expansion teams to be fun to play. There is nothing wrong with the base game by itself, but it can feel boring at times because both players have to use the same cards and the same dice.

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