Gipfelkraxler

2015 · Dés

Gipfelkraxler

Players race their mountain goats up a mountain, aiming to get two of their five goats to the summit first. On each turn, dice can be rolled up to three times to complete the combination required for a path or foothold. The required results become more demanding near the peak, while the spaces become narrower. Occupied spaces create opportunities for interaction: reaching another goat can push a friendly goat toward the summit or send an opponent’s goat back toward the valley. Chain reactions and timely positioning help determine who reaches the top.

Joueurs
2–4 idéal à 3
Temps de jeu
30 min
Âge
8+
Complexité
1,3 / 5
Lancer de désConstruction de motifs

À propos du jeu

Illustration

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
1
Parties enregistrées
1
Joueurs
3
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