John Silver

2006 · Basé sur un roman

John Silver

A trick-taking card game in which players compete for coins, broken treasure maps, and apples. When a row of four cards is complete, the highest card takes the second-highest, while the lowest takes the second-lowest. Card values are determined by the symbols shown rather than by rank: coins score points, broken maps lose points, and apples provide points for the player to the left.

Joueurs
2–4 idéal à 4
Temps de jeu
30 min
Âge
10+
Complexité
1,7 / 5
Jeu de cartesPiratesPrise de plis

À propos du jeu

Publisher

Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.