Province

2014 · Construction de villes

Province

Two families compete to develop a new provincial town. Players manage workers and resources, moving workers in a shared pool to generate Labor and Coin. These resources are used to build structures such as camps, banks, smithies, and harbors, which change how the town produces resources. Players complete goals and score victory points while competing for control of the available workers.

Joueurs
2
Temps de jeu
25 min
Âge
13+
Complexité
1,8 / 5

À propos du jeu

Illustration

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
20
Parties enregistrées
9
Joueurs
15m
Partie moyenne
8
Dans des collections
1
Dans des listes de souhaits

3,4/10

sur 4 avis Ludoya

  • Evan2,5

    This is a cute roundel-based micro-game, where you move your tokens around these three possible spots. Two of them produce work points the other produces dollars. Then you spend your work on buildings or getting more dollars. The buildings give you small upgrades, more workers, and points for the player who gets there first. It's pretty solid and enjoyable, but I can't help but feel there is very little replay value. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :nostar::nostar::nostar::nostar::nostar: Raw enjoyment

Lire les avis et le noter

Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.