Die Macher

1986 · Politico

Die Macher

I giocatori gestiscono partiti politici nazionali che competono in sette elezioni regionali consecutive in tutta la Germania. A ogni turno, i giocatori assegnano risorse limitate alla campagna elettorale, acquistano influenza sui media, reclutano iscritti e modificano i programmi dei partiti per ottenere vari tipi di punti vittoria. Le regioni differiscono per dimensioni e valore, quindi vincere le elezioni locali assegna punti specifici per ciascuna regione; il controllo dei media in una regione garantisce punti aggiuntivi; la crescita degli iscritti al partito fornisce punti continuativi; e alcune edizioni assegnano punti per aver allineato i programmi all’opinione pubblica nazionale. Il gioco enfatizza la pianificazione a lungo termine attraverso più elezioni, la gestione delle risorse e l’uso tattico dei media e degli iscritti per massimizzare il punteggio finale.

Giocatori
3–5 ideale in 5
Tempo di gioco
240 min
Età
14+
Complessità
4,3 / 5
7,7 su Ludoyada 57,50 €NegoziazioneEconomicoLancio di dadiGestione della ManoSelezione Simultanea delle Azioni

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
40
Partite registrate
85
Giocatori
3h 51m
Partita media
40
Nelle ludoteche
10
Nelle liste dei desideri

7,7/10

da 17 recensioni Ludoya

  • andycted8,8

    Second game in and this is probably the best example of what modern tastes can't tolerate - great example of the nascent German mechanisms, still untouched by elegance, seasoned with relentless interference and interaction. The game does need a good understanding to be able to play the delicate balance of kicking down the right player or game aspect: the game itself doesn't do it at all ! It's all great but really needs for the player to step up their bash the leader management. The typical German today has a catch-up mechanism, a way to end the game without being eliminated and no way to interfere with other players choices, except than to make "better" ones. This is all the opposite. You can kill a player, but is it the right one to kill ? Or should you join him in a Koalition ? What if that opinion poll is extremely bad for you and you completely lose that region ? Should I really pay that amount of money ? Or should I have had invested more in the Media ? That's very swingy, yep. Not everybody cup of tea for sure, and the final experience is probably akin to John Company (Old) Just played one game, 4 newbies. Took 4h plus a 30 minutes explanation. Next game would probably end in 3.5h. Excellent classic - needs repeated plays. Opinion polls are swingy, and that's why you need money to control them !

    Prime impressioni · 2 partite

  • Floro8,0

    Muy duro, todo encaja perfectamente. Una obra de arte

    Prime impressioni · 1 partita

  • Chris Davidson10,0

    Shockingly fun and enjoyable for such a dull-sounding theme. After a single play (and with several rules misplayed), I can tell this is my #1 game. I feel its depth and complexity, the rich and daunting engineering marvel... I could continue in hyperbole, but these words will not aid you. Pro: A true gamer's game, requiring thought and forethought. While it is LONG, the time flies by and never drags. Shorter version available. Con: Opinion polls are very powerful, perhaps too much so; perhaps there is a variant to mitigate this? May be longer than you like, so plan ahead for this one. Don't make it the last game of the night. Complex play mechanics require at least one throw-away game unless playing with veterans. If you are all new to the game, re-read the rules carefully before AND AFTER playing. There's a lot going on. Bottom line: Long, yes. Complex, yes. Is it worth the trouble? Definitely YES. With the right group, Die Macher is a game that will become the centerpiece of your game nights. (This information based on the Valley Games version)

    Prime impressioni · 2 partite

Leggi le recensioni e valutalo

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.