TurfMaster

1998 · Gare

TurfMaster

Players compete in a three-race meet on a reversible board that supports flat racing or steeplechase with fences. Each player controls a colored horse, a 32-card movement deck, and dice; ten movement cards are used per race and cards played are removed from the game. Each round, all players simultaneously select a card and move in position order, then one player rolls a pair of dice and chooses whether horses move the value of one die or both, again resolving in position order. Inside position, lane-changing, blocking and leader handicaps constrain movement, while joker cards and careful timing let players avoid penalties. Steeplechases add fence-jumping rules that can force horses to pull up or fall if movement ends on a fence. Points are awarded to the first four finishers each race towards the overall total.

Giocatori
2–8 ideale in 8
Tempo di gioco
75 min
Età
10+
Complessità
1,9 / 5
7,3 su LudoyaAnimaliSportTira/Gira e MuoviLancio di dadiGestione della Mano

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
43
Partite registrate
129
Giocatori
1h 31m
Partita media
6
Nelle ludoteche
3
Nelle liste dei desideri

7,3/10

da 12 recensioni Ludoya

  • Mestremuten8,0

    Rating: 5/5 Production value: 2/4 Is the game in my collection/Love to have?: 1/1

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.