
2014 · 交渉
1714: The Case of the Catalans
Players represent members of the Grand Alliance fighting Bourbon forces across early-18th-century Europe. Each round, players take turns (in reverse order from the previous turn) choosing a seeded card and either pay to trigger its event or sell it to perform one of several unique actions: recruit, move, or attack with troops; gather resources; or manage public opinion (Will to Fight). Actions are limited to one use per turn and cannot be repeated in consecutive turns. A hidden agenda defines each player’s victory goals, so negotiation, timing and careful use of military and economic options determine who secures the best territorial and commercial concessions at the peace settlement.
- プレイ人数
- 2–5 ベスト5人
- プレイ時間
- 120分
- 対象年齢
- 12+
- 複雑さ
- 2.8 / 5
ゲームについて
購入先
ショップ価格と中古品を毎日チェックしています。
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 24
- 記録されたプレイ
- 29
- プレイヤー
- 2h 54m
- 平均プレイ時間
- 18
- コレクション登録
- 1
- ウィッシュリスト登録
- 1
- 予約済み
7.0/10
Ludoyaのレビュー11件より
Josep Serna9.0 A great game to deploy diplomacy between players, a very interesting system that has given us very entertaining matches, and sometimes a conflict on some revised.
Mestremuten7.0 Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1
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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。











