Castle Risk

1986 · ナポレオン戦争

Castle Risk

Players begin with a single castle on a map of Europe and aim to capture all opponents’ castles to eliminate them. Combat uses familiar Risk dice mechanics, but reinforcements are awarded at the end of a turn based on controlled regions and banners held in castles rather than by counting individual territories. Players gain additional banners by capturing opponents’ castles, which increases future reinforcement income. A deck of cards provides tactical effects: command cards modify dice outcomes (General, Marshall), permit special attacks (Admiral), grant early armies (Reinforcements), enforce temporary non‑aggression (Diplomats), and allow hand interference or defense via espionage (Spy).

プレイ人数
2–6 ベスト6人
プレイ時間
120分
対象年齢
10+
複雑さ
2 / 5
5.6 Ludoyaでウォーゲーム領土構築ダイスロールエリア多数派/影響力キャンペーン/バトルカード駆動

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1
記録されたプレイ
1
プレイヤー
7
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5.6/10

Ludoyaのレビュー6件より

  • Tom2.5

    More fun than regular risk, but now that Risk 2210 is out, not necessary.

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek