
2007 · 経済
Container
Players manage both production and shipping in an economic simulation of container trade. Each turn players produce goods, set prices for their home output, and choose which other players’ goods to load onto outgoing ships. Arriving shipments are auctioned to the islands; players bid to acquire crates that later convert to victory points. Cash flow, price-setting and strategic subsidies influence who profits from production and who gains from purchases, and players must balance selling at home, shipping for income, and buying the right goods for points.
- プレイ人数
- 3–5 ベスト5人
- プレイ時間
- 60–90分
- 対象年齢
- 12+
- 複雑さ
- 3.2 / 5
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 55
- 記録されたプレイ
- 105
- プレイヤー
- 2h 10m
- 平均プレイ時間
- 12
- コレクション登録
- 4
- ウィッシュリスト登録
6.0/10
Ludoyaのレビュー12件より
andycted9.0 Always different with different people, true sandbox and economic system simulation. Excellent !
Mitchell C5.9 This game lets the players control the entire market - which makes for a really interesting game. Quiet thinky and you could spend a lot of time thinking instead of playing. But overall this was a really interesting and fun pick up and deliver game.
Tom7.2 This is a very interesting game, I have not yet played anything like it. And it is fun as well. The game is very popular in my group at the time of writing. We'll see how that evolves.
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
























