Khronos

2006 · ファンタジー

Khronos

Players act as rival lords sending two agents through three linked eras to develop and contest domains across three stacked boards representing medieval, Renaissance, and modern periods. Each turn players play action cards to build military, religious, and civil structures, move buildings forward in time when they reach certain sizes, and spend resources to shift their pawns between periods. Control of a domain is determined differently on each board (military strength in the first, religious presence in the second, civil population and restored ruins in the third) and yields income on the 4th and 7th turns. Construction, destruction, and time travel interact: later builds can erase earlier ones when moved, and regrouping or splitting domains creates tight player interaction and strategic choices.

プレイ人数
2–5 ベスト4人
プレイ時間
90分
対象年齢
10+
複雑さ
3.6 / 5
4.8 Ludoyaで都市建設中世エリア多数派/影響力手札管理タイル配置

購入先

ショップ価格と中古品を毎日チェックしています。

Ludoyaですべての価格を比較

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
7
記録されたプレイ
16
プレイヤー
10
コレクション登録
2
ウィッシュリスト登録

4.8/10

Ludoyaのレビュー9件より

  • zaph3.5

    Nothing special here. The downtime between turns in these types of games tend to frustrate me.

  • Tom3.5

    The idea is fascinating, the art fantastic. It just doesn't work in practice. The hunt for a good time-traveling game is still on.

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek