
2023 · ダイス
スカイチーム
Two players take the roles of pilot and co-pilot of an airliner and cooperate to land at airports around the world. Players silently assign dice to cockpit actions to balance the aircraft, manage speed, set flaps and landing gear, contact the tower, and use limited abilities to adjust dice values. Each airport presents different conditions and hazards such as turbulence; incorrect or uncoordinated assignments can cause stalls, overshoots, or collisions and end the flight. The game emphasizes nonverbal teamwork and careful dice placement under escalating difficulty.
- プレイ人数
- 2
- プレイ時間
- 20分
- 対象年齢
- 10+
- 複雑さ
- 2 / 5
ゲームについて
- デザイン
- Publisher
スカイチーム追加フライト:乱気流2025
Sky Team: DUS Düsseldorf2023
Sky Team: CDG Paris-Charles de Gaulle2023
Sky Team: BUD Budapest Ferenc Liszt2024
Sky Team: TER Lajes, Açores2023
Sky Team: LGA La Guardia2023
Sky Team: BLQ Guglielmo Marconi2024
Halo wieża: WAW Warszawa, Lotnisko Chopina
Sky Team: NZIR Ice Runway2024
Sky Team: MAD Madrid-Barajas2024
Пілоти: KBP Бориспіль (Sky Team: KBP Boryspil)2024
Sky Team: PKX Beijing Daxing2024Ludoyaのテーブルからの写真
Ludoyaですべての写真を見るLudoyaのテーブルでは
Ludoyaで詳しい統計を見る- 3,943
- 記録されたプレイ
- 950
- プレイヤー
- 21m 35s
- 平均プレイ時間
- 553
- コレクション登録
- 75
- ウィッシュリスト登録
- 2
- 予約済み
8.2/10
Ludoyaのレビュー184件より
Joachim Jarosz10.0 [Gracze] 2 (najlepiej 2) [Czas] 20m [Wiek] 10+ S: Full I: Custom
Inserto fet i penjat a la BGG
Sievi9.5 Оценка 9 + 0,5 за время партии, свежесть кооперативной идеи и возможность поиграть в приятный кооператив вдвоём.
ルールに関する質問
Ludoyaのルールアシスタントがルールブックに基づいて回答しています。
How do I resolve Axis placement — how do I turn toward the higher die, and what makes us 'spin' and lose?
When you place an Axis die you compare it to the plane’s current Axis and rotate the plane toward the higher value by the difference; if that rotation would cause a spin (an over-rotation) it is an immediate loss, and the win for Axis is when the plane is horizontal (level). (See page 5.)
When I place Engines, how do I calculate how far the Approach track advances and what causes a collision or overshoot loss?
Add the two Engine dice and compare the total to the Aerodynamics markers to determine whether the Approach track advances 0, 1, or 2 spaces; advancing into another airplane’s space or past the runway causes a collision/overshoot and a loss. (See page 6.)
How does Radio work — which airplane on the Approach track does it remove?
You place the Radio die on the Approach track to remove one airplane token from the Approach track (the Radio action is used specifically to remove an approaching airplane). (See page 7.)
Can I use Concentration (coffee) to change a die below 1 or above 6, and how many coffee tokens can I hold?
Each Concentration (coffee) token lets you modify a die by +1 or −1 but dice values must remain within the 1–6 range, and you can hold at most three coffee tokens. (See page 8.)
How do Brakes work — what values do they deploy to and when do we check them against Speed?
Brakes deploy in steps (first to 2, then 4, then 6); when you place the Brakes die you advance the red brakes marker, and during the landing check you compare the plane’s Speed to the Brakes value as part of the win/loss resolution. (See pages 9 and 11.)
What exactly are the landing win conditions on the final turn?
To land successfully on the final turn the Approach must be clear, Flaps and Gear must be green (deployed), the Axis must be level, and the plane’s Speed must be less than the Brakes value. (See page 11.)
類似のゲーム
The Crew: Journey to the Ends of the Earth2026
The Lord of the Rings: The Two Towers – Trick-Taking Game2026
ザ・クルー 深海に眠る遺跡2022
セイル2024
テイク・タイム2025
ザ・クルー 第9惑星の探索2020
Brew2021
Aerion2019
Noobs in Space2023
アンダー・フォーリング・スカイ2021
The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game2025
Jekyll & Hyde vs Scotland Yard2023ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。























