
2015 · 経済
Trans-Siberian Railroad
Players buy and manage shares in four rival railroad companies as the network expands across Russia from Moscow eastward. On a turn, a player can buy one or two shares (paying into a railroad’s treasury), build one or two links or an external link for a railroad they control, or pass. Building adds link values to a railroad’s income, can increase stock value, and may require payments to other railroads when jumping existing links. Timing advances when certain actions are taken; when the timing token hits the payout point, railroads pay dividends based on their income and issued shares. The game progresses through a second phase with additional companies and a nationalization mechanism that removes weak railroads. Play ends when endgame conditions are met and players total cash plus stock value to determine the winner.
- プレイ人数
- 3–5 ベスト4人
- プレイ時間
- 60分
- 対象年齢
- 14+
- 複雑さ
- 2.9 / 5
ゲームについて
- デザイン
- アート
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 2
- 記録されたプレイ
- 5
- プレイヤー
- 1h 20m
- 平均プレイ時間
- 2
- コレクション登録
- 1
- ウィッシュリスト登録
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