에이언즈 엔드: 영원한 전쟁

2017 · 전투

에이언즈 엔드: 영원한 전쟁

Gravehold stands as the last bastion against incursions from otherworldly creatures known as The Nameless. Players cooperate as a cast of unique survivors who use individual abilities, spells, and deck-building to defend the city and its dwindling resources. Gameplay features variable turn order that simulates chaotic attacks, hand- and deck-management that demands planning, and waves of enemy threats resolved through a shared enemy deck. The game supports solo and group play and can be combined with other compatible content for extended scenarios.

인원
1–4 최적 2명
플레이 시간
60분
연령
14+
복잡성
2.9 / 5
8.6 Ludoya 기준₩63,145부터카드 게임판타지공개 드래프팅협력 보드게임가변 플레이어 능력

구매처

매장 가격과 중고 매물을 매일 확인합니다.

Ludoya에서 모든 가격 비교

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
231
기록된 플레이
92
플레이어
58m 25s
평균 플레이 시간
103
컬렉션 보유
10
위시리스트 등록
2
예약 구매

8.6/10

Ludoya 리뷰 35개 기준

  • 재미10.0
  • 상호작용7.3
  • 재플레이 가능성9.3
  • 독창성8.7
  • 외관5.3
  • 접근성6.0
  • the-fire-archmage-ninja10.0

    This review applies to all Aeon's End games I own. This is my favourite Boss Battler Deck Building game. I don't think it has anything bad I can comment on. Every part of the design stands out to me: - Bosses are interesting and challenging - the randomized market selection mechanism keeps things fresh, forces you to change strategies instead of optimizing a single way of playing. - the market mechanism is great: 9 fixed cards per game, but a lot of them, so every player gets a chance to get every card - every card has a role to play there's no better cards than others, just better situations to apply them. - lots of characters to play. Although, to be frank, they don't play that differently. But that's not necessarily bad. - the initiative mechanism is also well-designed. Ensures fair play for everyone and player scaling (adding players still makes the game easier (as you can spread damage and bad effects between players), but not outrageously easier). I've adopted it for other games I felt were not fair in how turns work (for example, Kinfire) It's the sum of all the little things that build a tableau of greatness. The game was designed by people that know their trade and it shows.

  • Javo7.5

    Juego excelente de construcción de mazos. Dificil de ganar y dominar. Lo único que no me gusta es que los personajes se sienten demasiado igual, estaría mejor menos cantidad y con mecánicas que los diferencien a la hora de jugar...e incluso mazos diferentes, al final se sienten todos iguales. A pesar de que vienen varios nemesis las mecánicas se sienten parecidas. Pide a gritos expansiones para tener más cartas (no de hechizos sino de némesis)

리뷰 읽고 평가하기

룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

Do I shuffle my deck when it runs out?

No — if you need to draw and there aren’t enough cards, draw what you can, then flip your discard pile over to form a new deck; you never shuffle during the game (page 16).

What's the difference between focusing and opening a breach? Do I have to focus to prep a spell?

Focusing pays the focus cost and rotates a closed breach so you may prep to that focused breach this turn; opening pays the open cost (which decreases each time you focus) and permanently flips the breach open so you can prep to it on this and future turns; you can prep to an opened breach or a closed breach that was focused this turn (pages 4, 15).

Can I cast another player's prepped spell, and who decides its targets/effects?

Yes—some effects let you cast an ally's prepped spell; when you cast a spell that isn’t your own you are the “you” on the card and make all decisions for that spell, and when it’s discarded it is placed on the discard pile of the player who had it prepped (page 13).

Can I use a spell's “While prepped” effect the same turn I prep it?

Yes — “While prepped” effects that apply to the main phase may be used the same turn the spell is prepped or on any later turn while it remains prepped (page 15).

What does “TO DISCARD:” on a nemesis power mean — if I discard it does the power still happen?

During your main phase you may resolve the listed “TO DISCARD:” effect to discard that power card, and if the power card is discarded this way its normal effect is not resolved (page 15).

How many breaches can I focus or open on my turn?

There’s no limit — you may focus breaches any number of times per turn and focus any number of breaches (and open any you can pay to open); you may also focus without prepping a spell (page 15).

이 게임의 룰북을 읽는 Ludoya 룰 도우미가 열립니다.

점수표와 플레이 도우미

  • coop
  • Full Game Kit
다음 게임에서 사용하기

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.