안드로이드 넷러너

2012 · 카드 게임

안드로이드 넷러너

Two players take opposing roles in a cyberpunk card game: a resource-rich corporation defending servers, and a lone runner attempting to breach them. The corporation advances agendas to score points while installing and upgrading ice—security programs of various types—to protect servers and tax or punish intruders. The runner spends money and time to install hardware, programs, and breakers, then initiates runs on corporate servers to access cards, steal agendas, or trash assets. Play is asymmetrical, with tension between building defenses and mounting timed, risky incursions; the first side to reach the victory-point threshold wins.

인원
2
플레이 시간
45분
연령
14+
복잡성
3.4 / 5
7.2 Ludoya 기준블러핑공상과학패 관리가변 플레이어 능력행동 포인트

게임 소개

Android: Netrunner – What Lies Ahead2012Android: Netrunner – Creation and Control2013Android: Netrunner – Trace Amount2013Android: Netrunner – Cyber Exodus2013Android: Netrunner – A Study in Static2013Android: Netrunner – Humanity's Shadow2013Android: Netrunner – Future Proof2013Android: Netrunner – Honor and Profit2014Android: Netrunner – Opening Moves2013Android: Netrunner – Second Thoughts2013Android: Netrunner – Mala Tempora2013Android: Netrunner – True Colors2013Android: Netrunner – Order and Chaos2015Android: Netrunner – Fear and Loathing2014Android: Netrunner – Double Time2014안드로이드 넷러너: 데이터와 운명2015Android: Netrunner – Upstalk2014Android: Netrunner – The Spaces Between2014Android: Netrunner – All That Remains2014Android: Netrunner – First Contact2014Android: Netrunner – Up and Over2014Android: Netrunner – Terminal Directive2017Android: Netrunner – The Source2014Android: Netrunner – Breaker Bay2015Android: Netrunner – The Valley2015Android: Netrunner – Old Hollywood2015Android: Netrunner – Chrome City2015Android: Netrunner – The Underway2015Android: Netrunner – The Universe of Tomorrow2015안드로이드 넷러너: 칼라 고다2016안드로이드 넷러너: 사업 우선2016안드로이드 넷러너: 민주주의와 신조2016안드로이드 넷러너: 해방된 정신2016안드로이드 넷러너: 살세트 섬2016안드로이드 넷러너: 대중을 두려워하라2016Android: Netrunner – 23 Seconds2016Android: Netrunner – Blood Money2016Android: Netrunner – Escalation2016Android: Netrunner – Intervention2016Android: Netrunner – Martial Law2016Android: Netrunner – Quorum2017Android: Netrunner – Free Mars2017Android: Netrunner – Earth's Scion2017Android: Netrunner – Blood and Water2017Android: Netrunner – Daedalus Complex2017Android: Netrunner – Station One2017Android: Netrunner – Crimson Dust2017Android: Netrunner – Reign and Reverie2018Android: Netrunner – Kampala Ascendent2018Android: Netrunner – Whispers in Nalubaale2018Android: Netrunner – Down the White Nile2018Android: Netrunner – The Devil and the Dragon2018Android: Netrunner – Council of the Crest2018Android: Netrunner – Sovereign Sight2017시스템 업데이트 2021 (fan expansion for Android: Netrunner)2021몰락 (fan expansion for Android: Netrunner)2019반란 (fan expansion for Android: Netrunner)Midnight Sun: Borealis – Part 1 (fan expansion for Android: Netrunner)2022Parhelion: Borealis – Part 2 (fan expansion for Android: Netrunner)2022The Automata Initiative: Liberation – Part 1 (fan expansion for Android: Netrunner)2023Elevation (fan expansion for Android: Netrunner)2025Rebellion without Rehearsal: Liberation – Part 2 (fan expansion for Android: Netrunner)2024마그눔 오푸스 (fan expansion for Android: Netrunner)Android: Netrunner – Magnum Opus cards2018Vantage Point (fan expansion for Android: Netrunner)2026Android: Netrunner – Overdrive Runner Draft Pack2014

함께 플레이 가능

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Ludoya 테이블의 사진

Ludoya에서 모든 사진 보기
  • 테이블 위의 안드로이드 넷러너, 사진: Shinychi3
  • 테이블 위의 안드로이드 넷러너, 사진: Shinychi3
  • 테이블 위의 안드로이드 넷러너, 사진: Shinychi3
  • 테이블 위의 안드로이드 넷러너, 사진: Shinychi3
  • 테이블 위의 안드로이드 넷러너, 사진: Shinychi3

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
1,152
기록된 플레이
168
플레이어
52m 46s
평균 플레이 시간
134
컬렉션 보유
16
위시리스트 등록

7.2/10

Ludoya 리뷰 74개 기준

  • Mestremuten8.0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

리뷰 읽고 평가하기

룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

How do clicks and paid abilities work — can I spend clicks or use paid abilities during my opponent’s turn or stack multiple paid abilities in one click?

Clicks are the active player's action resource and can only be spent during that player's Action Phase; a player must spend all their clicks during their action phase (they cannot spend clicks on an opponent's turn). Paid abilities are used in paid-ability windows and are distinct from taking actions with clicks, so you cannot use a click while another action is resolving and paid abilities only resolve in their proper windows (Rules Reference p5; Learn to Play p6).

When I approach ice during a run, when can I break subroutines and when do the subroutines resolve?

You may only break subroutines during the encounter step (step [3.1]) while the encountered ice is being interacted with; any subroutines not broken then resolve one by one (Corp chooses subroutine effects unless specified otherwise) (Rules Reference p28; Rules Reference p24; Learn to Play p14).

If I access multiple cards (HQ/R&D/Archives or via effects like The Maker's Eye), in what order are cards accessed and do "when accessed" abilities trigger for facedown cards?

The number of cards to access is set when access begins and you access them in the server-specific order (HQ one-at-a-time of your choice, R&D in deck order, Archives in any order you choose); cards with “when accessed” abilities trigger when they are accessed even if they are unrezzed or facedown (Rules Reference p4–5; Learn to Play p15).

Can the Corp rez ice at any time, or only during a run?

The Corp can rez assets and upgrades at many paid-ability windows, but ice may only be rezzed during a run (the Corp can rez approached ice during the run's approach/encounter steps) (Learn to Play p11; Rules Reference p28).

How do traces and link interact — does having link automatically stop a trace?

A trace compares the Corp’s trace strength (base plus credits they spend) to the Runner’s link strength (base link plus credits the Runner spends); if the trace strength exceeds the Runner’s link strength the trace is successful, otherwise it is unsuccessful, so link must be equal to or greater than the trace to prevent it (Learn to Play p19; Rules Reference p24).

If an agenda has enough advancement tokens equal to its requirement, does it score automatically or does the Corp have to do something to score it?

Advancing places tokens but does not auto-score; when an agenda has advancement tokens equal to its advancement requirement the Corp may score it during their turn by revealing it and placing it in their score area (Learn to Play p11; Rules Reference p6).

이 게임의 룰북을 읽는 Ludoya 룰 도우미가 열립니다.

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.