블러드본: 보드게임

2021 · 모험

블러드본: 보드게임

플레이어들은 흡혈병으로 황폐해진 고딕풍 도시에서 사냥꾼이 되어, 미스터리를 조사하고 거리를 뒤덮은 괴물들과 뒤틀린 주민들과 맞서게 됩니다. 이 게임은 협동형 캠페인 기반 액션 어드벤처로 진행됩니다. 플레이어들은 특유의 트릭 무기를 장착하고 교체하며, 자원을 관리하고, 무작위성보다 전술적 선택을 강조하는 카드 중심 전투를 벌입니다. 쓰러진 사냥꾼은 다시 부활하지만, 붉은 달이 떠오를수록 되돌아오는 위협과 점점 커지는 위험에 맞서야 하며, 도시는 삼켜지기 전에 광기의 근원을 밝혀내기 위해 그룹은 시나리오를 계속 진행해 나가야 합니다.

인원
1–4 최적 2명
플레이 시간
45–75분
연령
14+
복잡성
3.1 / 5
7.3 Ludoya 기준₩118,841부터전투탐험캠페인 / 전투 카드 기반협력 보드게임패 관리

구매처

매장 가격과 중고 매물을 매일 확인합니다.

Ludoya에서 모든 가격 비교

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
252
기록된 플레이
141
플레이어
1h 46m
평균 플레이 시간
66
컬렉션 보유
10
위시리스트 등록

7.3/10

Ludoya 리뷰 32개 기준

  • 재미6.0
  • 상호작용6.0
  • 재플레이 가능성8.0
  • 독창성8.0
  • 외관6.0
  • 접근성8.0
  • Mario López Menés5.9

    Dungeon crawler game bringing the popular videogame into the tabletop world. PROS - The main action system is as oppressive as an adaptation of this videogame should feel. The time going against you makes this game harsh on Hunters. - The combat system is clever and pretty brutal. Failing to predict the monster's attack or being over-confident ends with you instatly dead. - The secondary (Insight) missions are cool, sometimes unexpected and give you a lot of variety in different playthroughs. - The graphic design is faithful to the videogame and works on the table. The tiles look great. - Fantastic miniatures! CONS - Newbie players may feel overwhelmed by the design, as it is pretty easy to repeatedly die here! - There may be too much information on the table when revealing different Insight missions.

리뷰 읽고 평가하기

룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

If I use a Dodge card, do the other effects on that Stat card (like Heal or Clear Slot) still happen?

Yes — effects on Stat Cards trigger anytime the card is placed into an Attack Slot, including when used to Dodge; Dodge is just a keyword and does not suppress other effects (Official FAQ p1; Rulebook p19).

What does “At X Speed, before Hunter’s Attack” on an enemy Ability mean — can the Ability be stopped if the enemy is killed?

The wording means the Ability only resolves at that listed Speed, so if a faster Attack kills the enemy the Ability won’t resolve; if the Ability and the Hunter’s Attack share the same Speed the Ability resolves first as written (Official FAQ p1).

If I move off a tile that has Enemies, will those Enemies follow me?

Yes — when a Hunter leaves a space containing Enemies as part of a Move action, those Enemies immediately Pursue the Hunter and each move 1 space following the path the Hunter took (Rulebook p14).

If I Interact while Enemies are in my space, do they attack before I finish interacting?

Yes — if you Interact while Enemies occupy your space, flip an Enemy Action card for each Enemy and they Attack immediately before the Interact is completed; you do not get to Attack or Dodge in response to those Attacks (Rulebook p16).

How do Attack speeds resolve, and what happens when speeds are simultaneous?

Attacks resolve by Speed with faster Speeds hitting first (Fast > Medium > Slow); if Hunter and Enemy Attacks share the same Speed they are simultaneous and apply damage/effects at the same time, and simultaneous effects can cancel an opposing Attack where applicable (Rulebook pp19–20; effects like Stagger are covered on p21).

If an Enemy deals enough damage to slay me before a wound-heal effect triggers after my Attack, do I still get the Heal or keep Blood Echoes?

No — if you are slain you do not get post-Attack heals; when a Hunter is slain they are immediately sent to the Hunter’s Dream and lose all Blood Echoes (Official FAQ p2; Rulebook pp20, 23).

이 게임의 룰북을 읽는 Ludoya 룰 도우미가 열립니다.

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.