Caverna: Cave vs Cave

2017 · 판타지

Caverna: Cave vs Cave

Each player manages a small dwarven excavation on a mountainside and expands it over eight rounds. Players start with two dwarves and a personal board of face-down building and room tiles, then take increasingly many actions each round to excavate, dig for metals, add living space, and construct buildings. A shared pool of face-up tiles and action tiles governs available purchases and special abilities; some rooms activate immediately while others require specific action tiles. Players alternate taking actions to grow their workforce and resource base, then score for constructed buildings and collected gold at game end.

인원
1–2 최적 2명
플레이 시간
20–40분
연령
10+
복잡성
2.6 / 5
6.9 Ludoya 기준₩18,098부터경제농업타일 배치일꾼 배치

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
313
기록된 플레이
168
플레이어
45m 11s
평균 플레이 시간
92
컬렉션 보유
5
위시리스트 등록

6.9/10

Ludoya 리뷰 53개 기준

  • jowsep7.0

    16

    플레이 기록 없음

  • Mestremuten7.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

    3회 플레이함

  • Dragonshiq7.0

    included in "Caverna: Cave vs Cave – The Big Box"

    첫인상 · 1회 플레이

리뷰 읽고 평가하기

룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

Can I excavate a face‑down Room that’s behind a Wall or behind other face‑down Rooms?

You may only Excavate a face‑down Room that is accessible via a clear orthogonal path from the Cave Entrance with no Walls or other face‑down Rooms in the way; face‑down Rooms always block. The “Undermining” Action specifically allows Excavation through Walls. (page 5)

If I raze (remove) a Wall, does that remove or break adjacent Rooms?

Removing a Wall returns it to the supply and grants the depicted Goods, and “Removing the Wall does not affect already‑placed Rooms.” You also may not remove the outer natural Walls. (page 5)

When I Furnish a Cavern, do Room tiles require specific Walls and can I rotate them to fit?

To Furnish you pay the printed cost and place the tile on an empty Cavern that matches the tile’s Wall configuration; dark segments are required, light segments optional, and you may rotate the tile to match. Natural outer Walls count as Walls for placement. (page 6)

What’s the difference between orange and blue Rooms and when can I use their actions?

Orange Rooms are used when you take an Action tile showing 1, 2, or 3 (the number is how many different orange Rooms you may use), while blue Rooms are always active whenever their trigger occurs and are not used via those numbered Actions. Also, you must always have more orange Rooms than blue Rooms and may not build a blue Room that would make them equal. (pages 6–7)

Can I trade Emmer, Flax, or Gold for Food whenever I want, and at what rate?

Yes: the Anytime Action lets you, at any time and any number of times, exchange Emmer, Flax, or Gold for Food at a 1:1 ratio. (page 7)

이 게임의 룰북을 읽는 Ludoya 룰 도우미가 열립니다.

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.