
2018 · 실시간
Kero
In a parched future, two clan leaders manage a camp, a tanker truck and seven Explorers while competing to claim New Territories. Play unfolds over three rounds of fast, time-pressured turns in which players fuel their tanker, select and roll dice, collect resources, recruit Tuarek tiles and cards, send Explorers to territories, and resolve fire results that can burn cards. Dice are rolled using a tipping tanker-timer mechanic: players repeatedly roll and set aside results to gather kerosene jerrycans and other resources, but fire faces risk destroying assets and a fuel outage can end the turn. Majority control of territories and points on cards determine the winner.
- 인원
- 2
- 플레이 시간
- 30분
- 연령
- 9+
- 복잡성
- 2.1 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 71
- 기록된 플레이
- 58
- 플레이어
- 36m 13s
- 평균 플레이 시간
- 44
- 컬렉션 보유
- 5
- 위시리스트 등록
7.5/10
Ludoya 리뷰 20개 기준
Garfield8.0 #46 I really like the dice mechanism in combination with the sand timer. [c] Theme: ★★★★ ☆ <!-- size 7]Very good --> Gameplay: ★★★☆☆<!-- size 7]Rolling dice and get cards for VPs and improving your dice results --> Interaction: ★★☆☆☆ <!-- size 7]Not much, just sending recruits back --> Artwork: ★★★★★ <!-- size 7]It fits the theme perfect --> Luck: ★★★★☆ <!-- size 7]Rolling dice --> Strategy: ★★☆☆☆ <!-- size 7]Not many strategies possible --> Components: ★★★★★ <!-- size 7]Perfect --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Quite easy, but more than in a 08/15 2player game --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★☆☆ <!-- size 7]Takes a little bit for a 2player game of that size --> No downtime: ★★★☆☆ <!-- size 7]1-3min but it‘s kind of interesting what the other player is rolling and watching the sand is getting less and less --> Replay value: ★★★☆☆ <!-- size 7]Random cards --> [/c]
플레이 기록 없음
SrCornelius7.0 Local
첫인상 · 1회 플레이
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
























