
2017 · 소설 기반
광기의 산맥
Players take on roles in a 1931 Antarctic scientific expedition, cooperating to traverse a newly discovered mountain range and reach the central peak. The game combines coordinated team planning with occasional real-time elements as players overcome environmental obstacles, manage resources, and resolve events that threaten the group's survival. A madness mechanic forces characters to contend with mounting psychological stress: players draw insanity cards that impair actions and communication, requiring adaptation and mutual support to complete the ascent.
- 인원
- 3–5 최적 5명
- 플레이 시간
- 60–90분
- 연령
- 12+
- 복잡성
- 2.1 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 45
- 기록된 플레이
- 111
- 플레이어
- 1h 5m
- 평균 플레이 시간
- 35
- 컬렉션 보유
- 7
- 위시리스트 등록
4.7/10
Ludoya 리뷰 16개 기준
Garfield2.0 Too many rules for a party game. Funny party game that makes you acting like an idiot. Rules should have been made easier for a party game. [c] Theme: ★★★★☆ <!-- size 7]It drives you mad --> Gameplay: ★★★☆☆ <!-- size 7]Not many decisions you can make, but ok --> Interaction: ★★★★★ <!-- size 7]All the time --> Artwork: ★★★☆☆ <!-- size 7]Nothing special --> Luck: ★★★☆☆ <!-- size 7]Card drawing, dice rolling, tiles revealing --> Strategy: ★★☆☆☆ <!-- size 7]Collecting relicts, that's it --> Components: ★★★★★ <!-- size 7]Beautiful components --> Play duration: ★★★★☆ <!-- size 7]It's over quite fast --> Easy to teach: ★★★☆☆ <!-- size 7]Too complex for what it is, especially the leader tokens --> Setup time: ★★☆☆☆ <!-- size 7]Quite a bit to setup --> No downtime: ★★★★★ <!-- size 7]Simultaneously gameplay --> Replay value: ★★★★☆ <!-- size 7]Different insane cards, modular tile placement --> [/c]
Awesome game experience. Strategic coop party game full of them and with the right people can be funny as hell! On the first game you can feel lost, but later on, with the right strategy the game grows and becomes sooooo hilarious. Completely unique and original!
이 게임 소유자가 함께 가진 게임
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
























