
2013 · 협상
Nothing Personal
Players compete to become the new mob boss over five rounds (years) by accumulating the most respect among the family. On each turn, players play influence cards to recruit and control gangsters, assign them to positions, and promote them up the chain of power. Each gangster and position grants specific abilities that modify actions, negotiations, blackmail, or bribery. Gameplay centers on tactical card play, bargaining with other players, and timing promotions to maximize respect gain while undermining rivals.
- 인원
- 3–5 최적 5명
- 플레이 시간
- 120분
- 연령
- 8+
- 복잡성
- 2.8 / 5
게임 소개
확장판
Ludoya에서 보기
Nothing Personal: Young Turks Expansion2013
Nothing Personal: Power & Influence2015
Nothing Personal: Associates2015
Nothing Personal Expansion Pack #1: Game Designers2015
Nothing Personal Expansion Pack #3: Movies and TV2015
Nothing Personal Expansion Pack #2: The Dice Tower Crew2015
Nothing Personal: Scenes of the Crime2019
Nothing Personal: The Doppleganger Gang2016
Nothing Personal: Danny "The King" Geekini Promo Card2016
Nothing Personal: Justino "The Player" Gotlibi Promo Card2018구매처
매장 가격과 중고 매물을 매일 확인합니다.
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 18
- 기록된 플레이
- 43
- 플레이어
- 2h 34m
- 평균 플레이 시간
- 8
- 컬렉션 보유
- 2
- 위시리스트 등록
4.4/10
Ludoya 리뷰 6개 기준
zaph0.9 Great bits, and seemed like an interesting concept. However, as a game it just falls flat. At its core there's a clever area control mechanic, but the heavy negotiation and "take that" mechanic makes it completely arbitrary. The winner is just the player that plays the meta game the best. Which can be fine on it's own, but ruins a game like this.
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.























