Scarface 1920

2023 · 경제

Scarface 1920

Players lead a Prohibition-era criminal organization competing to control Chicago’s underworld. They recruit associates, expand rackets and bootlegging operations, place thugs on the streets, and upgrade their headquarters while managing influence, money, and police attention. The game combines worker placement and deck-building: allocate actions, draft and improve cards, and execute dirty jobs, bribes, and confrontations. Each gang has a unique boss ability, and players pursue different strategies to dominate territory, grow income, and evade law enforcement and rival outfits.

인원
1–4 최적 4명
플레이 시간
90–150분
연령
14+
복잡성
3.8 / 5
7.4 Ludoya 기준마피아영역 과반/영향력공개 드래프팅덱, 백 및 풀 빌딩

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
137
기록된 플레이
250
플레이어
3h 28m
평균 플레이 시간
57
컬렉션 보유
21
위시리스트 등록
2
예약 구매

7.4/10

Ludoya 리뷰 32개 기준

  • Владимир Андреевич8.5

    Шикарная, большая, сложная игра - играть в которую нужно учиться на практике, а не только прочитав правила. Игрок возглавляет ассиметричную банду и пытается привести её к процветанию и богатству, но каким путём решать вам. Либо грабить оппонентов, либо развивать бизнес в кварталах, либо наниматься в сложные работы. Для разных подходов нужны рзные ресурсы, потому игра становится интересной. Веселье 5/5 · Взаимодействие 3/5 · Привлекательность 5/5 · Оригинальность 4/5 · Реиграбельность 4/5 · Доступность 2/5

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룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

When does a Federal Raid happen — immediately when my Crime Rate hits 11 or only at the end of the round?

A Raid is triggered as soon as your Crime Rate marker reaches Level 11 and is resolved immediately after the effect that caused it finishes; after resolving the Raid play continues where it left off (see p. 9 and Raid!, p. 19).

Do matching skills on cards activate automatically or do I need something in my Plan to use them?

Matching skills only activate if your Plan contains one of the crime types shown in the skill’s requirement; standard skills can be used anytime during your turn before or after your main action (see Skills, p. 10).

If I play few or no cards for my Plan, can my Crime Rate go down?

No — when you lay out your Plan you adjust Crime Rate by (cards played − 2), but your Crime Rate cannot decrease even if you play 1 card or none (see Taking an Action, p. 9).

When I make a sale in a Neighborhood, how do trucks and police affect the cost and how many times can I sell there?

Each truck in the district reduces the goods required for that Neighborhood sale by 1 (to a minimum of 0), and after the sale you must pay $2 per police car in the district; you may make sales up to your Influence but you cannot sell in the same Neighborhood more than once with a single action (see Make Sales, p. 13).

How do I calculate a Neighborhood’s defense when trying to seize it — do cars and rival thugs change the value?

Neighborhood defense = the tile’s printed value +2 if it’s controlled by a rival +1 per police car +1 for each rival thug/car in the district −1 for each of your thug/car there; also, cars add +1 to your Muscle when seizing (see Seize a Neighborhood, p. 15).

When I upgrade a stat on my gang board, does that increase my Crime Rate and do I get any boss bonuses?

Yes — placing an upgrade cube increases the indicated Crime Rate (which may trigger a Raid), you remove the cube ahead of your Boss to take any bonus shown under it, then place the cube on the stat and advance your Boss figure (see Upgrade your Gang, p. 16).

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.