SeaFall

2016 · 탐험

SeaFall

플레이어들은 해상 활동이 다시 활기를 되찾은 시대에 재건 중인 본토 제국을 이끌며, 퍼즐처럼 얽힌 군도를 발견하고 지도를 작성하기 위해 함선을 파견합니다. 원정대는 섬을 탐험하고 밝혀내며, 교역로를 개척하고, 정착지를 발전시키고, 경쟁자와 현지 세력을 상대로 습격이나 해전을 벌입니다. 캠페인 형식의 이 게임은 여러 세션에 걸쳐 진행되며, 플레이어들의 결정과 사건, 원한이 기록되고 이전 결과에 따라 이후 게임 준비가 달라집니다. 지속적으로 이어지고 여러 갈래로 나뉘는 이야기 속에서 탐험, 자원 관리, 함대 이동, 비대칭 목표 달성이 핵심입니다.

인원
3–5 최적 4명
플레이 시간
120–180분
연령
14+
복잡성
3.8 / 5
5.7 Ludoya 기준해양문명캠페인 / 전투 카드 기반가변 플레이어 능력패 관리

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
111
기록된 플레이
53
플레이어
2h 51m
평균 플레이 시간
53
컬렉션 보유
3
위시리스트 등록

5.7/10

Ludoya 리뷰 14개 기준

  • Leo8.0

    Too bad the german rules have a lot of errors. Thanks to the unofficial errata in this Forum the game is playable.

    플레이 기록 없음

  • Benjamín Amorín7.0

    We have played 5 times now and we feel a bit cold now. It has great things, we had so much fun, but we've lost a bit of punch since the beginning. Let's see what the game has prepared for us.

    플레이 기록 없음

  • Evan5.0

    Seafall is tough game to nail down. It's a legacy game which means that new rules and components get added and changed across multiple plays, and this legacy game in particular is hard to talk about because the scope of what's happening in the game drastically changes from play to play as new entirely new mechanisms are added. I don't want to talk about any mechanisms specifically because part of the experience of the game is for these things to come as a surprise, but I will say that while this is the best pirate themed game I've ever played (although I'm not all the way through the game yet), I can absolutely see how many players would feel alienated by it's constantly shifting scope. It's not only that it adds new mechanisms, it's that the new mechanisms it adds aren't typically things that players who like pickup and deliver style games enjoy. If you don't have a group of four people who are all open to it, open to playing many times in a row, who are all players who enjoy euros AND ameritrash games AND enjoy a fair bit of randomness, AND who are ok with the first game session being very dull, AND who are ok with the idea that they might spend a whole gaming session setting up to win the following game session... well, you get the idea. This is a great game that's tough to play. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    5회 플레이함

리뷰 읽고 평가하기

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.