
2012 · 판타지
Sky Traders
Players command individual skyships and compete as merchants in a steampunk-flavored trading and influence game for two to five. Each round splits into a sailing/action phase—draw an Ill Wind card, move between cities, hire crew, refuel and repair, load cargo and run the risk of Wind Pirate or Sky Patrol encounters—and a Guild Council phase where players negotiate and buy Influence to manipulate commodity prices. The core play alternates market speculation and logistics: buy goods where cheap, deliver where demand is high, recruit specialists to boost combat or trading, and spend scarce money to gain influence that affects future prices. Victory goes to the player who amasses enough Influence and market control to become the guild’s leader.
- 인원
- 2–5 최적 4명
- 플레이 시간
- 120–300분
- 연령
- 14+
- 복잡성
- 2.8 / 5
구매처
매장 가격과 중고 매물을 매일 확인합니다.
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 7
- 기록된 플레이
- 7
- 플레이어
- 20
- 컬렉션 보유
2.1/10
Ludoya 리뷰 4개 기준
Evan0.9 Player negotiation game with a pickup and delivery elements. Certain hexes being oddly blank, the bouncing values mechanic and combat all seem not super well thought out. ☆ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment
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