
2013 · 경제
Viticulture
Players take the roles of small Tuscan vintners who manage plots of land, plant vines, harvest grapes and produce wine. Each year is played in seasonal rounds; players place a limited number of workers on action spaces that change between summer and winter and compete for preferred tasks. Visitors arrive as cards that provide one-time benefits when a worker hosts them. Workers and visitors enable building structures, expanding the vineyard, planting vine cards and fulfilling wine order cards to score points.
- 인원
- 2–6 최적 4명
- 플레이 시간
- 90분
- 연령
- 13+
- 복잡성
- 2.9 / 5
게임 소개
- Publisher
확장판
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매장 가격과 중고 매물을 매일 확인합니다.
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 201
- 기록된 플레이
- 285
- 플레이어
- 1h 54m
- 평균 플레이 시간
- 41
- 컬렉션 보유
- 12
- 위시리스트 등록
6.0/10
Ludoya 리뷰 47개 기준
Garfield2.0 At the beginning I was delighted about the mechanism to produce wine. But then these awful random cards. They destroy the whole game. And to play with 5 players is just horrible. [c] Theme: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Too boring for my taste --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]Little to none --> Artwork: :star::star::nostar::nostar::nostar: <!-- size 7]Nothing special --> Luck: :star::star::star::star::nostar: <!-- size 7]Cards are sometimes overpowered --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]All have the same strategy? --> Components: :star::star::star::nostar::nostar: <!-- size 7]Good, nothing special --> Play duration: :star::star::nostar::nostar::nostar: <!-- size 7]Far too long with 5 players --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::star::nostar: <!-- size 7]Good --> No downtime: :star::star::nostar::nostar::nostar: <!-- size 7]A lot of downtime, you just sit there and watch --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Not really --> [/c]
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.























