Campos

2010 · Abstracte strategie

Campos

Players build and dismantle a shared arrangement of brightly colored hexagonal tiles. Each player begins with hidden scoring cards and two face-up tiles, while another tile starts in the central display. On a turn, a player adds both tiles to the growing arrangement or adds one tile to the central display, then plays a scoring card. These cards compare the sizes of connected color groups and award points based on another group's size. Players refill their visible tiles after each turn. When scoring cards or available refills run out, the game shifts to removing tiles, with further scoring opportunities during the process. The player with the highest score when all tiles are removed wins.

Spelers
2–4 best met 2
Speeltijd
30 min
Leeftijd
8+
Complexiteit
1,6 / 5
TegelplaatsingPatroonopbouw

Over het spel

Publisher

Aan de tafels van Ludoya

Alle statistieken in Ludoya
3
Vastgelegde speelsessies
6
Spelers
27m 17s
Gemiddeld potje
4
In collecties

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.