Carolus Magnus

2000 · Middeleeuws

Carolus Magnus

Players place small wooden mercenary blocks onto hexagonal land tiles arranged in a circle to vie for influence over different mercenary types and territories. When a player holds a majority of control markers on a land tile they may build a tower there; towers act as persistent control markers and contribute to victory. Adjacent lands controlled by the same player merge into larger territories that are harder for opponents to wrest away. The game ends when a player has placed a set number of towers or when the map is reduced to three or fewer land masses, at which point the player with the most towers wins.

Spelers
2–4 best met 3
Speeltijd
60 min
Leeftijd
12+
Complexiteit
2,6 / 5
5,9 op LudoyaGebiedsopbouwAbstracte strategieBeweging op spoorTeamgebaseerd spelHandbeheer

Over het spel

Aan de tafels van Ludoya

Alle statistieken in Ludoya
44
Vastgelegde speelsessies
48
Spelers
1h 1m
Gemiddeld potje
21
In collecties
1
Op verlanglijsten

5,9/10

uit 19 Ludoya-recensies

  • Mestremuten4,0

    Rating: 2/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • andycted8,0

    Way heavier than it looks decisionwise

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