Dice Hospital

2018 · Dobbelstenen

Dice Hospital

Manage a hospital by assigning staff and treating incoming patients represented by dice. Players place workers on a central board to recruit and upgrade staff, call in specialists, and acquire new equipment to improve care. Treat patients on a personal hospital board using actions that heal or move dice; low die values indicate sicker patients and require more attention. Players score reputation by discharging patients and meeting authority objectives, and the highest reputation wins.

Spelers
1–4 best met 3
Speeltijd
45–90 min
Leeftijd
10+
Complexiteit
2,3 / 5
7,1 op Ludoyavanaf € 39,60MedischSolo / Solitair spelSelectie van actiesVariabele fasevolgorde

Aan de tafels van Ludoya

Alle statistieken in Ludoya
625
Vastgelegde speelsessies
464
Spelers
1h 12m
Gemiddeld potje
104
In collecties
12
Op verlanglijsten

7,1/10

uit 68 Ludoya-recensies

  • Javo7,0

    Me gusta mucho la temática y las mecánicas. Muy combable, y es lo que lo hace más divertido. Puede tener momentos AP pero se resuelven bien ya que no hay interacción con los otros jugadores. Es bastante "multiindividual".. Echo en falta un poco más de interacción con el resto y más variedad de losetas y especialistas. Muy sencillo de aprender y escala bien.

  • Mestremuten5,0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Toni Cutillas8,5

    - Base -

Lees de recensies en beoordeel het

Regelvragen

Beantwoord vanuit het spelregelboek door de regelassistent van Ludoya.

When do we roll the dice and how do ambulances get claimed?

During Phase 1 you draw and roll patient dice and place them into the ambulances, then players claim ambulances in turn to take those patients; follow the placement and claiming order and the fatality rules listed for Phase 1 (see page 4).

Can I move patients between departments during activation?

You activate departments in Phase 3 to apply their healing effects; patients only move between departments when a department activation or ambulance action specifically allows it, so follow the activation text and Phase 3 rules (see page 5).

How do specialist meeples and Blood Bags trigger or get used?

Specialist meeples trigger when their printed condition occurs and resolve immediately as described, and Blood Bags are spent to change a die’s color temporarily — both the trigger timing and how to track temporary color changes are explained with examples on page 6.

When and how do we discharge patients and score them?

Follow the discharge procedure in the discharge step (Phase references on page 7) and then score discharged patients according to the scoring rules and end-of-shift/endgame procedures on page 8.

What happens to neglected patients or if a patient dies?

Neglected patients are handled during Phase 4 and may cause penalties or remain until resolved; fatalities are removed when the rule conditions are met (some during intake) — the procedures for neglected patients and fatalities are described on pages 4 and 7.

When can I take hospital improvements and what do they do?

You acquire or choose hospital improvements during Phase 2; improvements change department abilities and add specialist/meeple effects as listed in the improvement tables (see page 5 and the department/improvement list on page 12).

Opent de regelassistent van Ludoya, die het spelregelboek van dit spel leest.

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