
2016 · Kaartspel
Legendary Encounters: A Firefly Deck Building Game
Players take on main and supporting crew roles from the TV series and cooperate to complete episodic objectives. Each player selects an avatar and builds a personal deck from a shared Crew Deck made by shuffling supporting-character card stacks. Gameplay uses a deck-building engine: players acquire crew, upgrade ship systems, and coordinate actions to fulfill mission goals while managing resources and avoiding ship damage. A campaign structure presents multiple episodes and shared threats that progress across the playmat, with victory determined by completing episode objectives before the ship sustains too many strikes.
- Spelers
- 1–5 best met 3
- Speeltijd
- 45–90 min
- Leeftijd
- 14+
- Complexiteit
- 2,6 / 5
Over het spel
- Ontwerp
- Uitgever
Speelt samen met
Bekijk ze in LudoyaWaar te koop
Winkelprijzen en tweedehands exemplaren, elke dag gecontroleerd.
- AlphaspelOp voorraad699 kr
- 401 GamesOp voorraad69.95 $
- Fantasy ShopNiet op voorraad53.46 €
- SpelexpertenVoorraad controleren649 kr
- TLAMA gamesNiet op voorraad1499 Kč
Aan de tafels van Ludoya
Alle statistieken in Ludoya- 38
- Vastgelegde speelsessies
- 26
- Spelers
- 1h 30m
- Gemiddeld potje
- 18
- In collecties
- 1
- Op verlanglijsten
8,9/10
uit 8 Ludoya-recensies
Great coop-deckbuilding game. Never played a Legendary before and I think it's an awesome system. I haven't seen a single episode of Firefly and even this I enjoyed very much the game
Evan10,0 I couldn't be less impressed with this game. I loved Legendary Aliens. I was hoping for some great things from this game. Mechanically it takes the things I liked in Aliens and adds nothing but bloat. It's also very lazy game design, as there are random events that punish you differently based on your initial character selections. Thematically, it also doesn't feel remotely like firefly, despite the game being setup to play through the series of episodes. I'm not impressed at the presence of bold keywords with abilities that require looking up in the rulebook on cards that have room for them to be written verbosely. The art is nothing to get excited about. ☆ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment
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