Legendary Encounters: The Matrix

2023 · Gevecht

Legendary Encounters: The Matrix

Players take the roles of protagonists fighting to free humanity from a simulated reality controlled by powerful adversaries. The game is a cooperative deck-builder in which players recruit allies, acquire equipment and abilities, and use cards to confront recurring threats like agents, sentinels, and other iconic enemies. Each round players simultaneously develop their decks, play tactics and combat cards, and coordinate to complete objectives and defeat enemy encounters. Encounters escalate as the game progresses, forcing players to balance deck improvement, resource management, and timing to prevent the collapse of human resistance.

Spelers
1–5 best met 2
Speeltijd
30–60 min
Leeftijd
17+
Complexiteit
2,9 / 5
8,3 op Ludoyavanaf € 66,43KaartspelSciencefictionSolo / Solitair spelCoöperatief spelVerborgen rollen

Over het spel

Foto's van Ludoya-tafels

Alle foto's in Ludoya
  • Legendary Encounters: The Matrix op tafel, foto van neogeneration
  • Legendary Encounters: The Matrix op tafel, foto van Mario Estruch
  • Legendary Encounters: The Matrix op tafel, foto van Mario Estruch
  • Legendary Encounters: The Matrix op tafel, foto van Mario Estruch

Aan de tafels van Ludoya

Alle statistieken in Ludoya
108
Vastgelegde speelsessies
63
Spelers
1h 35m
Gemiddeld potje
38
In collecties
6
Op verlanglijsten

8,3/10

uit 12 Ludoya-recensies

  • Benjamín Amorín9,0

    My favourite Legendary. SUPER-HYPER thematic!

  • Ferran A Sales8,0

    The first movie felt so tight and well-designed. I hope to play the other 2 movies soon. At 4 players it took longer that what I have wished

  • Javier Jiménez Pérez8,0

    TRADUMAQUETADO https://www.legendarycardgame.com/matrix

Lees de recensies en beoordeel het

Regelvragen

Beantwoord vanuit het spelregelboek door de regelassistent van Ludoya.

How do I move my avatar between the Matrix and the Real World?

Once per turn during your Action Phase you get one free move: put your RSI on the In the Matrix space to enter the Matrix or on top of your Avatar to enter the Real World; you can always use the free move to enter the Matrix but you can only leave the Matrix for free via an available phone icon (Alley or Subway) or by paying 3 [Star] at the Combat Zone phone if those exits are blocked — card effects can also move you. (Rulebook p. 11)

Can I recruit Heroes while I'm in the Matrix?

You can only spend [Star] to recruit Heroes from the Dock or Hovercrafts while you are in the Real World; some effects that "gain" cards let you put cards into your discard pile regardless of whether you’re in the Matrix or Real World unless the effect says otherwise. (Rulebook pp. 11–12)

When do Enemies strike and what happens during the Strike Phase?

During your Strike Phase each Enemy in the Combat Zone strikes from right to left: if you’re in the Matrix you draw a Strike card (it may deal damage), and if you’re in the Real World each Enemy subtracts 1 from the Time Track; after each Combat Zone strike, Enemies in the Real World also strike the active player unless placed next to a specific Avatar. (Rulebook p. 14)

What happens when an Act advances or the Inevitable card appears?

When you are instructed to begin the next Part or Act you follow any setup and then your turn immediately ends (skip the rest of your Action and Strike Phases); Inevitable cards (Act 3) enter and then move through the Matrix Row, can’t be scanned or interacted with, and any phone icon they occupy becomes unusable. (Rulebook p. 15)

If my damage equals my Avatar’s health, am I out and does the team lose?

If your accrued damage is greater than or equal to your Avatar’s Health you’re defeated and the whole team loses the game, with the exception that during Act 3 the rest of the team may continue while the defeated player is removed. (Rulebook p. 14)

Opent de regelassistent van Ludoya, die het spelregelboek van dit spel leest.

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