The Dragon & Flagon

2016 · Gevecht

The Dragon & Flagon

Program your adventurer to win a chaotic tavern brawl. Throw mugs, smash chairs, swing from the chandelier, cast spells, and fight over the legendary Dragon Flagon in a 3D tavern with shifting furniture and nine unique characters.

Spelers
2–8 best met 6
Speeltijd
60 min
Leeftijd
10+
Complexiteit
2,4 / 5
2,2 op LudoyaFantasieHumorActiewachtrijBeweging op rasterVariabele spelerskrachten

Aan de tafels van Ludoya

Alle statistieken in Ludoya
2
Vastgelegde speelsessies
10
Spelers
5
In collecties
1
Op verlanglijsten

2,2/10

uit 2 Ludoya-recensies

  • Garfield2,0

    Playtested only. Tried to played it with 6 players. I like the idea with the special powers for each character. But this game is so unpredictable in a bad and not funny way, that about 80% of your planed moves do not work. That's not funny, that's frustrating. And most is because of the random draw order of the characters. And there are too many rules for such a game, too many open questions for a lot of situations. It's not a fun game if you always have to check the rulebook for questions that it doesn't answer. And this game gets an 'excellence' seal from Tom Vasel. Once again, it shows that reviews are worth nothing, everyone has different tastes... [c] Theme: ★★★★☆ <!-- size 7]Bar fight --> Gameplay: ★☆☆☆☆ <!-- size 7]Frustrating because almost nothing works like planned --> Interaction: ★★☆☆☆ <!-- size 7]If you hit someone, but that's just luck --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★★★ <!-- size 7]80-90% luck --> Strategy: ★☆☆☆☆ <!-- size 7]You will fail --> Components: ★★★☆☆ <!-- size 7]Good --> Play duration: ★★☆☆☆ <!-- size 7]I guess too long for what it is --> Easy to teach: ★★☆☆☆ <!-- size 7]Too many fiddly rules --> Rules quality: ★★★☆☆ <!-- size 7]Ok --> Setup time: ★★★☆☆ <!-- size 7]Quite a lot to setup --> No downtime: ★★☆☆☆ <!-- size 7]This game is better with more players, and then you have to wait longer... --> Replay value: ★★★☆☆ <!-- size 7]Total randomness, if you like... --> [/c]

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