Caravan to Ein Arris

2006 · Cenário / Aventura / Módulo

Caravan to Ein Arris

Halmaro the Red, head of the Merchants’ Guild, organizes a vast caravan to carry his daughter and her valuable dowry to Ein Arris for her wedding. Players take the roles of resourceful adventurers who protect the caravan, deal with hazards, and use their skills and weapons to overcome problems along the route. This introductory adventure is updated for the Fourth Edition of GURPS.

Jogadores
0
Complexidade
3 / 5
Baseado em habilidades (comprar ou adquirir habilidades)Baseado em pontos (atribua pontos para obter habilidades, poderes, etc.)Baseado em atributos/estatísticas (STR, CON, PER, etc.)

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.