Cargo

2004 · Estratégia abstrata

Cargo

Players take the roles of competing dockworkers during a chaotic tea-smuggling episode in colonial Boston. Each turn, players move their worker, pick up and deliver crates of tea, and can interfere with rivals by shoving or blocking them to disrupt deliveries. The game resolves objectives through area movement, crate management, and tactical confrontations on a modular board. Victory depends on balancing covert bribery tasks with publicly scored deliveries while managing physical contests over space and cargo.

Jogadores
2–4 melhor com 2
Tempo de jogo
45 min
Idade
10+
Complexidade
1,7 / 5

Sobre o jogo

Design
Publisher

4,1/10

de 1 avaliação na Ludoya

  • Tom4,1

    A decent abstract game, with a humorous theme. Those who like puzzle games would enjoy this one. See my review for more details...

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