Going Ape

1998 · Cenário / Aventura / Módulo

Going Ape

The players take the roles of adventurers hired by a circus owner to escort a pair of intelligent, carnivorous apes back into the wilderness. The adventure begins in the ringmaster’s tent and unfolds as a one-round living city tournament for characters of any level, combining travel, encounters, and challenges during the apes’ return to the wild. The scenario presents the apes as intelligent animals capable of coexisting with people, while the adventurers protect and guide them beyond the circus.

Jogadores
0
Baseado na raça (a raça/espécie do jogador afeta a jogabilidade)Baseado em classes (Piloto, Mago, Cientista, etc.)Dados (vários)

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.