Njarda 4

1998 · Cenário / Aventura / Módulo

Njarda 4

The player characters are sent to the city of Gmel by Governor Amadjen to eliminate its governor, who is considered the root of the region’s problems. After uncovering a murder, capturing a notorious pirate, and possibly recovering an important document, they are offered money and honors for completing the mission—or threatened with accusations of treason if they refuse.

Jogadores
0
Baseado na raça (a raça/espécie do jogador afeta a jogabilidade)Baseado em classes (Piloto, Mago, Cientista, etc.)Dados (vários)

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.