Two Sides to Every Story

2006 · Cenário / Aventura / Módulo

Two Sides to Every Story

A one-round Living Greyhawk adventure set in Rookroost, in the Bandit Kingdoms. A lieutenant of the local guard sends the party to hunt down a renegade cult devoted to Iuz, but the mission may involve more than a straightforward fight against heretics. Designed for a party of 1st-level heroes, the adventure introduces the region through investigation, dangerous encounters, and choices shaped by conflicting accounts of the truth.

Jogadores
0
Dados (vários)Dados (principalmente d20)Baseado em níveis (ganhe XP e suba de nível)

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.