Gibberers: The Word Game of Language Invention and Civilization Development

2024 · Ordspel

Gibberers: The Word Game of Language Invention and Civilization Development

Players portray early humans who encounter outsiders and jointly invent a new language that expands across eras from Stone Age to Futuristic Age. The game plays like field linguistics: players create vocabulary, assign meanings, and evolve that lexicon over successive rounds and generations, with communication restricted to the invented language for most of play. Play begins with a zero generation session where the group builds core vocabulary using cave-painting postcards and one player serves as Mentor. Afterward, players run a fixed number of rounds across multiple generations, developing civilization via a tech-tree–style progression and earning development tokens that determine scoring and the final win condition based on guessing a target word. An expert variant extends the number of rounds and generations and relaxes communication limits while adjusting scoring.

Spelare
3–5 bäst 5
Speltid
60–180 min
Ålder
14+
Komplexitet
2,6 / 5
KommunikationsbegränsningarSamarbetsspelDeduktion

Om spelet

Design
Illustrationer

På Ludoyas bord

All statistik i Ludoya
3
Registrerade spelomgångar
14
Spelare
1h 32m
Genomsnittlig speltid
4
I samlingar
5
På önskelistor

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.