
2015 · Jordbruk
Haspelknecht: The Story of Early Coal Mining
Discover surface coal on forested farmland and develop it into an operating mine. Players take the role of local farmers who research coal, expand their holdings, and dig progressively deeper shafts to extract resources. Actions are chosen from a shared selection mechanism while managing rising pit water that can halt operations. Development tiles and variable setup create multiple strategic paths to profitability and replayability.
- Spelare
- 2–4 bäst 3
- Speltid
- 60–90 min
- Ålder
- 12+
- Komplexitet
- 3,1 / 5
Om spelet
- Design
- Illustrationer
- Utgivare
Expansioner
Se dem i LudoyaVar du kan köpa det
Butikspriser och begagnade exemplar, kontrollerade varje dag.
På Ludoyas bord
All statistik i Ludoya- 24
- Registrerade spelomgångar
- 31
- Spelare
- 1h 18m
- Genomsnittlig speltid
- 15
- I samlingar
- 2
- På önskelistor
6,3/10
från 2 recensioner på Ludoya
Garfield8,0 #54 The theme 'mining coal' is very good. I like the action disk choosing mechanism. [c] Theme: ★★★★☆ <!-- size 7]Very good --> Gameplay: ★★★★☆ <!-- size 7]Very good amount of choices --> Interaction: ★☆☆☆☆ <!-- size 7]Only the races for achievments --> Artwork: ★★★☆☆ <!-- size 7]Nice --> Luck: ★☆☆☆☆ <!-- size 7]No --> Strategy: ★★★☆☆ <!-- size 7]Mining is the main strategy --> Components: ★★★★☆ <!-- size 7]Good --> Play duration: ★★★★☆ <!-- size 7]Good --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (30min) --> Rules quality: ★★★☆☆ <!-- size 7]Ok, missing examples --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★☆☆ <!-- size 7]Little downtime --> Replay value: ★★☆☆☆ <!-- size 7]Different achievments --> [/c]
Evan4,6 This is a game about running a small coal farm. The game lasts three sets of three action rounds. In each round, you select the actions you want to do by removing all the disks of one color from one of the action selection boxes. Then, everyone you adjust turn order based on the disks people took, and actions get resolved. I should note that the disc reset process is pretty tiresome. Every turn the discs return to the back, and then come out again. The color of the discs you draft determines which actions you can take. This is definitely one of those games where they set the clock to be one turn shorter than you'd like to comfortably achieve your goals. In general, you gather materials to pay the tax each round, farm coal out of your player board and buy discs on the hexagon technology tiles in the central areas. The experience of the game is quite good, but different plays of the game don't wind up feeling very different. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment
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