Taj Mahal

2000 · Politisk

Taj Mahal

Players act as regional princes in early 18th-century Northwest India, courting the court’s power-brokers to erect palaces and secure commodities. Play proceeds over twelve rounds of auctions where players bid with colored cards to win control of regions and the support of five officials, each represented by a symbol. On a turn a player either increases a bid by playing more cards or withdraws, then claims rewards for every symbol where they hold the majority. Claimed rewards let players place palaces, collect region tiles or commodities, and score points; bonus points are awarded for connecting palaces across regions. The highest score after all auctions wins.

Spelare
2–5 bäst 4
Speltid
45–90 min
Ålder
14+
Komplexitet
2,8 / 5
5,9 på LudoyaBluffSet-samlingAuktion: turordning tills man passarHandhantering

På Ludoyas bord

All statistik i Ludoya
52
Registrerade spelomgångar
95
Spelare
1h 27m
Genomsnittlig speltid
28
I samlingar
2
På önskelistor

5,9/10

från 19 recensioner på Ludoya

  • Benjamín Amorín8,0

    Solid board game that combines many things on a simple and straightforward way. Hand management, area control, special powers. Great work

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