Dschamál

2005 · Action / Geschicklichkeit

Dschamál

Players duel by reaching into a black sack to identify and grab oddly shaped wooden pieces without looking. They compete to pull out the required shape while avoiding incorrect or black pieces, with spectators judging possible mistakes and cheating. One special piece triggers a shouted claim and must be slammed onto the table. Four variants use the pieces in different ways, including building a tower, but each remains a fast, physical contest. The first player to collect seven pieces wins.

Spieler
3–8 am besten mit 5
Spielzeit
20 Min.
Alter
8+
Komplexität
1,2 / 5
7,5 auf LudoyaEchtzeitMustererkennung

Über das Spiel

Illustration
Publisher

An Ludoyas Tischen

Alle Statistiken in Ludoya
2
Erfasste Partien
2
Spieler
1
In Sammlungen

7,5/10

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