Mage Wars: Machtmeisterin vs. Kriegsherr

2013 · Fantasy

Mage Wars: Machtmeisterin vs. Kriegsherr

This expansion adds two new mages focused on the Mind and War schools of magic. The Forcemaster uses telekinesis and mind magic to control the battlefield and fight as a largely solitary warrior, while the Warlord commands humanoid soldiers, goblin builders, siege engines, and legendary warriors. Players construct spellbooks for their chosen mage, summon creatures and equipment, and cast spells in tactical arena battles. The Forcemaster relies on mental control and manipulation, while the Warlord coordinates troops and invokes the power of war to support them in combat.

Spieler
2
Spielzeit
90 Min.
Alter
13+
Komplexität
3,6 / 5
10 auf LudoyaKampfKartenspielOffenes DraftingVariable SpielerfähigkeitenWürfeln

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10
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10,0/10

aus 1 Ludoya-Rezension

  • Ivan Madd10,0

    This expansion is necessary to flesh out the game, in my opinion. It adds options for the War School, Mind School, and Earth School, none of which had much presence in the base set. The mages leave a little to be desired though. The Forcemaster is beautiful and thematically exciting, although her game play can be a bit one dimensional and predictable. The Warlord is initially underpowered and needs Forged in Fire to be competitive, but provides an interesting play experience nonetheless.

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