Cargo

2004 · Estrategia abstracta

Cargo

Players take the roles of competing dockworkers during a chaotic tea-smuggling episode in colonial Boston. Each turn, players move their worker, pick up and deliver crates of tea, and can interfere with rivals by shoving or blocking them to disrupt deliveries. The game resolves objectives through area movement, crate management, and tactical confrontations on a modular board. Victory depends on balancing covert bribery tasks with publicly scored deliveries while managing physical contests over space and cargo.

Jugadores
2–4 mejor con 2
Duración
45 min
Edad
10+
Complejidad
1,7 / 5

Sobre el juego

Diseño
Publisher

En las mesas de Ludoya

Todas las estadísticas en Ludoya

4,1/10

de 1 reseña en Ludoya

  • Tom4,1

    A decent abstract game, with a humorous theme. Those who like puzzle games would enjoy this one. See my review for more details...

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