Temporum

2014 · Medieval

Temporum

Travel through history to reshape its possible paths and create a perfect world under your control. Change the course of events, visit different points in time, and use cards for money, abilities, or power. Control in each time period grants special abilities, but victory requires concentrating all of your power in the final period.

Jugadores
2–5 mejor con 3
Duración
35 min
Edad
13+
Complejidad
2,2 / 5
4,8 en Ludoyadesde 24,59 €Juego de cartasCiencia ficciónMayoría/Influencia de áreaGestión de la manoMovimiento punto a punto

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3
Partidas registradas
6
Jugadores
1h 25m
Partida media
1
En colecciones

4,8/10

de 2 reseñas en Ludoya

  • Evan4,6

    This is a game where you move your meeple around a series of cards, and either play cards to get money, draw more cards, or score cards by spending money and discarding a card that scores you however many points it says you discard. The setup is randomized every game, and the time travel theme thing lets you change which cards are accessible at different times, with the cards in certain spots being a little harder to make active than those in the center. Overall, the game is just ok, just not great. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

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