Gardens

2014 · Environnemental

Gardens

Players collaborate to build a shared garden by placing hexagonal tiles that create beds and paths. Each turn, players move two gardener figures and plant flowers, reshaping the garden and expanding planting opportunities. Players score by creating majorities of specific flower types in beds; the player with the most beds where they hold the majority wins.

Joueurs
1–4 idéal à 4
Temps de jeu
45 min
Âge
8+
Complexité
1,8 / 5
5,4 sur Ludoyaà partir de 20,00 €Placement de tuilesReconnaissance de motifs

Sur les tables de Ludoya

Toutes les statistiques dans Ludoya
140
Parties enregistrées
90
Joueurs
32m 26s
Partie moyenne
28
Dans des collections
1
Dans des listes de souhaits
1
Précommandé

5,4/10

sur 21 avis Ludoya

  • SrCornelius8,0

    (069)

  • Benjamín Amorín6,0

    Tile Placement game, similar to Carcassonne, but with more interaction between players.

  • Mario López Menés3,5

    A tile-laying game that feels... kinda obsolete? PROS - It is quite simple to teach and learn. CONS - The turns become repetitive pretty soon, with not many interesting decisions to make. - The game relies heavily on players blocking each other, which is not always fun as it may imply that you're not taking an optimal movement. As such, it can overstay its welcome if everyone prioritizes blocking over creating favorable situations for themselves. - The graphic design / art (Devir edition) are poorly executed, resulting in a hard-to-follow board way too colorful for what the game demands from the players. The important color bits are almost lost between all the decorative elements.

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