Good Dog, Bad Zombie

2018 · Humour

Good Dog, Bad Zombie

Players take the role of dogs navigating a city overrun by zombies to rescue hidden humans and bring them back to a safe refuge called Central Bark. On a turn, a player takes two actions from options like running to locations, playing energy cards, sniffing scent tokens to locate humans, or giving licks to teammates to draw more energy. Energy cards grant abilities such as Run, Herd, Bark, Chew, and unique Good Doggo powers; cards can be chained for tactical combos. After each turn a die roll adds zombies to the board, which can eat humans or breach Central Bark. The group loses if too many humans are eaten or too many zombies enter Central Bark and the Feral Tracker reaches its limit; the group wins by rescuing the required number of humans.

Joueurs
2–4 idéal à 4
Temps de jeu
60–90 min
Âge
12+
Complexité
2 / 5
AnimauxZombiesJeu coopératifPouvoirs variables des joueursGestion de la main

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