Riftforce

2021 · Combat

Riftforce

Players draft four of ten distinct guilds to build an asymmetrical alliance, each guild granting unique abilities and unit types. Matches play out as a two-player duel in which elementals serve as both troops and a resource: players deploy and sacrifice them to attack, defend, and trigger combos. On a turn, a player chooses one of three actions to strengthen position at the Rift, carry out sacrificial combo attacks, or gather support for future turns. Riftforce is scored by controlling locations along the Rift and by destroying opposing elementals to accumulate Riftforce; the first player to reach the required total ascends and wins.

Joueurs
2
Temps de jeu
20–30 min
Âge
10+
Complexité
2,1 / 5
7,4 sur Ludoyaà partir de 21,90 €Jeu de cartesFantasySélection ouverteGestion de la mainPouvoirs variables des joueurs

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Prix le plus bas, 12 derniers mois10,41 € – 24,99 €

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Toutes les statistiques dans Ludoya
134
Parties enregistrées
74
Joueurs
29m 35s
Partie moyenne
53
Dans des collections
4
Dans des listes de souhaits

7,4/10

sur 18 avis Ludoya

  • Vic Granell7,5

    Schotten Totten type of game but better in my opinion

  • Garfield8,0

    #22 It's a little bit like "Kampf um den Olymp". I really like the different factions. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Almost none --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Interaction: :star::star::star::star::star: <!-- size 7]Fighting against each other --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Just a little bit --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]Think where to place your cards --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::star::nostar: <!-- size 7]fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :star::star::star::star::nostar: <!-- size 7]Different factions --> [/c]

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