Tetrarchia

2015 · Wargame

Tetrarchia

Players take the roles of four late-Roman rulers trying to stabilize an empire beset by revolts and barbarian invasions. On each turn a player spends up to six Imperivm Points to move forces, sail fleets, secure provinces, subdue rebellions or attack enemies, then advances threats by rolling two dice. The game is cooperative for 1–4 players, with modular expansions and scenario variants that add new challenges and optional competitive play. Victory occurs if the group secures the imperial frontiers before a majority of provinces rebel or Rome falls; difficulty is adjustable across many levels and scenarios.

Joueurs
1–5 idéal à 1
Temps de jeu
20–40 min
Âge
10+
Complexité
2,2 / 5
7 sur Ludoyaà partir de 24,42 €AntiquitéLancer de désPoints d'actionJeu coopératif

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198
Parties enregistrées
97
Joueurs
40m 19s
Partie moyenne
65
Dans des collections
6
Dans des listes de souhaits
2
Précommandé

7,0/10

sur 22 avis Ludoya

  • T3NjYXI5,9

    "Wargame" ligero, control de areas sencillo aunque para mi gusto un poco tiradados. Aunque la estrategia es determinante y mitiga el posible azar que los dados juegan. De las 81 variantes nos quedaremos con bastantes menos ya que las valores mayores a 4211 no son ningun reto. Light "wargame", you must control the different areas to win, I don't especially like the dice throwing mechanism but the strategy mitigates that a bit the bad luck you could have. You have 81 variants but values above 4211 are so easy that they aren't challenging enough.

  • Mario López Menés6,5

    Smart solo/coop game abstracting a historical theme pretty well. PROS - It feels smart in how simply it abstracts the historical situation. - Pretty easy to grasp and play. - Very adjustable between the many difficulty levels, the expansion modules and the variants. CONS - It lacks a bit of unpredictability for my personal taste, would love for armies and pirates to do some weird moves on a 6+ maybe.

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