
2007 · 古代
Amyitis
Players act as rival Babylonian nobles vying for prestige by contributing to the construction and maintenance of an elaborate garden complex. Each turn offers choices to recruit craftsmen, expand irrigation, acquire plant tiles, move a caravan to trade or court cards, or pass to collect income. Gameplay emphasizes resource management and spatial planning as players build garden terraces, link irrigation networks, hire specialists, and compete for control of temples and palaces that score points. Actions interact directly with opponents through shared market and caravan movement, and the highest prestige at game end determines the winner.
- プレイ人数
- 2–4 ベスト3人
- プレイ時間
- 60–120分
- 対象年齢
- 12+
- 複雑さ
- 3.2 / 5
購入先
ショップ価格と中古品を毎日チェックしています。
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 28
- 記録されたプレイ
- 18
- プレイヤー
- 48m 30s
- 平均プレイ時間
- 8
- コレクション登録
- 1
- ウィッシュリスト登録
- 1
- 予約済み
5.1/10
Ludoyaのレビュー4件より
Tom3.5 A hodge-podge of mechanics, with an odd theme pasted on. However, it offers enough choices - and I like the camel track - that I find myself wanting to play it again. Yet after a few plays, this feeling vanished. The game was, in a word, boring.
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。

























