イスタンブール

2014 · 経済

イスタンブール

Players guide a merchant and a team of assistants through a bustling bazaar, moving them one or two spaces each turn across 16 locations. At each location, the merchant can leave or pick up an assistant and then take the location’s specific action, such as loading goods into a limited-capacity wheelbarrow, selling combinations of goods for money, buying or trading for rubies, or acquiring special abilities. Movement and assistant placement create a planning puzzle: leaving assistants enables actions but can strand resources, so players balance positioning with efficient routes. The game ends when a player collects the target number of rubies; ties are resolved by remaining money.

プレイ人数
2–5 ベスト5人
プレイ時間
40–60分
対象年齢
10+
複雑さ
2.6 / 5
6.8 Ludoyaでダイスロールモジュラーボード契約

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
624
記録されたプレイ
532
プレイヤー
52m 31s
平均プレイ時間
130
コレクション登録
26
ウィッシュリスト登録

6.8/10

Ludoyaのレビュー94件より

  • Garfield4.0

    #54 Last played with 5 players and got blocked everytime. With 3 players it was ok. But it gets repetitive very quick. If you're out of luck in dice rolling, you will lose. And don't think too much about your move, it's not a very strategic game. The one that thought the most last play ended up last place... [c] Theme: ★☆☆☆☆ <!-- size 7]Little to none --> Gameplay: ★☆☆☆☆ <!-- size 7]Repetitive --> Interaction: ★☆☆☆☆ <!-- size 7]Almost no interaction --> Artwork: ★★☆☆☆ <!-- size 7]Nothing special --> Luck: ★★★★☆ <!-- size 7]Dice rolling is pretty important --> Strategy: ★★☆☆☆ <!-- size 7]Little --> Components: ★★★☆☆ <!-- size 7]Thick tiles and nice gems, but everything else is nothing special --> Play duration: ★★★☆☆ <!-- size 7]Repetetive and therefore could be too long --> Easy to teach: ★★★☆☆ <!-- size 7]Pretty easy --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Plays very fast. But if someone is thinking too much it's getting strenuous --> [/c]

    プレイ履歴なし

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

    第一印象 · 1回プレイ

  • Vardak7.6

    One of the best pick and delivery games ever.

    プレイ履歴なし

レビューを読んで評価する

ルールに関する質問

Ludoyaのルールアシスタントがルールブックに基づいて回答しています。

Can I move diagonally, or stay on the same Place?

No. You must move your Merchant and any Assistants with him by 1 or 2 Places, without moving diagonally, and must end on a different Place. (Rulebook, p. 4)

What happens if I arrive at a Place without one of my Assistants there?

You must remove the bottom Assistant from your stack and leave him at that Place; if you cannot or choose not to, your turn ends immediately. The Fountain is the exception. (Rulebook, p. 4; p. 6)

Do I have to pay other Merchants when I meet them?

Yes. You must pay each other Merchant at your destination 2 Lira, and your turn ends if you cannot or do not want to pay. You do not pay other Merchants at the Fountain. (Rulebook, p. 4)

Can I use the action at a Place before resolving encounters there?

No. Encounters with other Merchants happen during movement, then you carry out the Place action, and only afterward resolve encounters with Family members, the Governor, or the Smuggler. (Rulebook, pp. 4–5)

Can I get my Assistants back anywhere, or only at the Fountain?

At the Fountain, you may return any number of your Assistants to your Merchant stack, without needing an Assistant there. The yellow Mosque tile also lets you pay 2 Lira once per turn to return one Assistant, while the normal movement rules otherwise bring Assistants back only by moving onto their Place. (Rulebook, pp. 4, 6–7)

When someone gets the required number of Rubies, does the game end immediately?

No. The player who first collects 5 Rubies—or 6 in a two-player game—triggers the end, but the current round is completed first. Players may then use leftover Bonus cards that provide goods or money before resolving the tiebreakers. (Rulebook, p. 8)

このゲームのルールブックを読むLudoyaのルールアシスタントが開きます。

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。