Kero

2018 · リアルタイム

Kero

In a parched future, two clan leaders manage a camp, a tanker truck and seven Explorers while competing to claim New Territories. Play unfolds over three rounds of fast, time-pressured turns in which players fuel their tanker, select and roll dice, collect resources, recruit Tuarek tiles and cards, send Explorers to territories, and resolve fire results that can burn cards. Dice are rolled using a tipping tanker-timer mechanic: players repeatedly roll and set aside results to gather kerosene jerrycans and other resources, but fire faces risk destroying assets and a fuel outage can end the turn. Majority control of territories and points on cards determine the winner.

プレイ人数
2
プレイ時間
30分
対象年齢
9+
複雑さ
2.1 / 5
7.5 Ludoyaで¥1,426からダイス領土構築ダイスロールエリア多数派/影響力セット収集

ゲームについて

アート
出版社

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
71
記録されたプレイ
58
プレイヤー
36m 13s
平均プレイ時間
44
コレクション登録
5
ウィッシュリスト登録

7.5/10

Ludoyaのレビュー20件より

  • Garfield8.0

    #46 I really like the dice mechanism in combination with the sand timer. [c] Theme: ★★★★ ☆ <!-- size 7]Very good --> Gameplay: ★★★☆☆<!-- size 7]Rolling dice and get cards for VPs and improving your dice results --> Interaction: ★★☆☆☆ <!-- size 7]Not much, just sending recruits back --> Artwork: ★★★★★ <!-- size 7]It fits the theme perfect --> Luck: ★★★★☆ <!-- size 7]Rolling dice --> Strategy: ★★☆☆☆ <!-- size 7]Not many strategies possible --> Components: ★★★★★ <!-- size 7]Perfect --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Quite easy, but more than in a 08/15 2player game --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★☆☆ <!-- size 7]Takes a little bit for a 2player game of that size --> No downtime: ★★★☆☆ <!-- size 7]1-3min but it‘s kind of interesting what the other player is rolling and watching the sand is getting less and less --> Replay value: ★★★☆☆ <!-- size 7]Random cards --> [/c]

    プレイ履歴なし

  • SrCornelius7.0

    Local

    第一印象 · 1回プレイ

レビューを読んで評価する

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。